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Post by dyuman on Dec 13, 2007 21:25:47 GMT -5
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Post by dyuman on Dec 13, 2007 21:47:40 GMT -5
There is another presentation on 4th edition up that was fairly cool. I'm not too into the book stuff and with chip working on his own system those things didnt tickle my fancy, but there are 2 things that were fairly cool So online/computerized table tops. Basically DM goes in advance and makes the board, can edit it on the fly with touch drawing as well if things don't go as planned. This also includes lighting to the characters on what they can and can't see. The other thing was custom made miniatures. Basically think City of Heroes character creator + them being posable. From the way they described it, it also seemed like you could fairly easily grab the applications and use them towards another system (obviously i r nub at this sorta thing so can't say for sure). www.youtube.com/watch?v=_aLXuMb6WWw&feature=relatedVideo with the stuff I jsut mentioned.
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Post by Duragar on Dec 14, 2007 19:54:59 GMT -5
Well, the Dungeon designer/electronic gaming arena thing looks respectable, i'll give it that. However, all of it is overshadowed by one major thing from the first movie that irks the living crap out of me.
D&D Insider.
So... Monthly subscription for expanded content? Okay, I suppose I can tolerate that. Still would rather buy the books and such, and pick and choose what content I grab up, but whatever. Online multimedia is the wave of the future, and denying it would be utterly retarded. Now... Not having access to said content unless you continue to pay for it? That's... that's not gonna fly. So... I have to continue paying for access to my supplements, and I have to keep paying if I want to use the dungeon creator software for an ongoing campaign? Unless I missed the part where they said it was downloadable after you subscribe... that's horseshit. Might as well just play WoW.
Someone showed me a link to some leaked changes to 4th edition, and I'm also a little irked about that, too.
1. magic users will get their spells from encounter to encounter. Okay, so we have the power hungry mages and such who whine that once they run out of magic they get bored, and want to rest. (let's just ignore the fact that they are needed to survive mid- and high-level combats). Unless they do something to change the inherit problem with magic (it completely overshadows melee combat), then this does nothing but ensure that the meleers are always second fiddle to the spellcasters in combat.
2. Staves/Wands/Rods as Foci. This.... Could be an interesting idea, but the way I heard they were implementing it was idiotic. Basically, you need the right focus for the job or you fail. Uh.... no.
3. Wizards are now all Evokers/Transmuters/Illusionists. No, no, no, no, no. You fail. Again, unless there's contingencies that haven't been disclosed yet, making all wizards carbon-copies of one another doesn't change the fact that Wizards as a whole trump most everything. This just succeeds in killing any form of imagination a wizard player can have (except for maybe illusions, but GG Mind Blank LOLOLOL).
Gonna edit this later, hopefully with a link to the changes that were being made. Gotta get back to work.
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