Post by buhwhyen on Mar 31, 2008 3:54:29 GMT -5
Yes we got it. (We = Brian, Jon, and Josh) Yes its fun. I was honestly surprised how good the game turned out. Overall theres only one complaint we really had about the game and thats the slight lag that occurs sometimes when theres just too much going on in your screen. Though, it never became an issue when talking about how it affected how inputs were read during the lag. Now...
Theres not much in terms of game specific information, but apparently theres two more levels of difficulty to unlock after you beat the multi-player missions. Specifically after you beat all the missions, the side room in the king's chamber (no homo) is where you have to beat a boss to unlock the harder (no homo) difficulties.
Unfortunately, gamefaqs has no information about what petite/regular gems do when you add them to crafting recipes so we'll either have to find another source, wait, or experiment ourselves.
Also...on the one walk through posted on gamefaqs the author explains piling magic a bit. From what I understand the stacking your own magic or rather targeting via the "L" button is always preferable to just releasing the spell when 2 or more spells are being cast. So..if two people both cast a fire spell on the same spot and cast via releasing the "x" button - the result is fira. However, if you cast via triggering (L button) you get a fira +1. So in terms of solo casting bigger spells, it seems you always get fira +1? when stacking 2 fire spells or something like that.
There also seems to be a way to get Barrierga and Hastega via what is referred to as "trapping" (piling). Some nifty magic combos listed includes...meteor, holy, ultima. Though..it also lists "ga" versions of each I just listed, which is questionable how targeting "all" will work in conjunction with the current game engine where everyone can go in their own direction within the same "zone" or "section."
Theres an "item list" thats really just a compilation of where to get items, though it doesn't list any sort of information about what the items do (stat bonus wise) or recipes they're used in.
Theres not much in terms of game specific information, but apparently theres two more levels of difficulty to unlock after you beat the multi-player missions. Specifically after you beat all the missions, the side room in the king's chamber (no homo) is where you have to beat a boss to unlock the harder (no homo) difficulties.
Unfortunately, gamefaqs has no information about what petite/regular gems do when you add them to crafting recipes so we'll either have to find another source, wait, or experiment ourselves.
Also...on the one walk through posted on gamefaqs the author explains piling magic a bit. From what I understand the stacking your own magic or rather targeting via the "L" button is always preferable to just releasing the spell when 2 or more spells are being cast. So..if two people both cast a fire spell on the same spot and cast via releasing the "x" button - the result is fira. However, if you cast via triggering (L button) you get a fira +1. So in terms of solo casting bigger spells, it seems you always get fira +1? when stacking 2 fire spells or something like that.
There also seems to be a way to get Barrierga and Hastega via what is referred to as "trapping" (piling). Some nifty magic combos listed includes...meteor, holy, ultima. Though..it also lists "ga" versions of each I just listed, which is questionable how targeting "all" will work in conjunction with the current game engine where everyone can go in their own direction within the same "zone" or "section."
Theres an "item list" thats really just a compilation of where to get items, though it doesn't list any sort of information about what the items do (stat bonus wise) or recipes they're used in.