|
Post by feedback on Mar 12, 2009 12:55:02 GMT -5
Wow he fails in game 5. That sucked.
|
|
|
Post by buhwhyen on Apr 22, 2009 20:43:22 GMT -5
Interesting audio podcasts, he just talks for ~20 minutes per cast. They're done by Day[9], he's an American Zerg player that was a former WCG finalist (this means he was actually pretty good). He has a series where he talks about mechanics. Pretty good stuff, a lot of basics explained. www.teamliquid.net/forum/viewmessage.php?topic_id=89581
|
|
|
Post by buhwhyen on Sept 16, 2009 2:25:13 GMT -5
|
|
|
Post by buhwhyen on Oct 5, 2009 12:48:23 GMT -5
Jon747 is posting videos of the "top 100" proleague games. Basically from what I've been watching (starting from game 100) is that they're all cheese rushes of some form and no game is longer than 10 minutes. Pretty amusing stuff, some of it dates back to 2006 and some probably even earlier.
|
|
|
Post by buhwhyen on Nov 20, 2009 19:01:46 GMT -5
EDIT: teamliquid.net wiki.teamliquid.net/starcraft/Main_Pageday[9] stream, click on-demand button bottom left for a list of recorded videos: livestream.com/striderdoom ------------------------------------------------------------------------------- Just thought I'd throw this out for anyone who might be interested. There's a lot of information being thrown around recently (past 6 months? or so) for anyone who wants to get better at Starcraft specifically, rts games in general. TeamLiquid finally released "liquidpedia" - a wiki for Starcraft build orders and match ups. It vaguely outlines how match ups go, though other than telling you already what you should know, it is useless in that regard. What it is good for is build orders. It outlines basic supply counts for some of the newer builds that Pro gamers are using, such as the 10/15 dragoon push in PvT, or 4 gate dragoon in PvP. Pretty nice so you don't have to spend the time figuring out the order of things yourself. The other big advent is the popularity of livestream.com (formerly mogulus.com), this site basically lets you stream a first person view of your computer for others to watch. A bunch of people from TeamLiquid stream their games, they range from, ICCUP ranking D- all the way up to A/A-. You can watch to see how they play and learn what they do differently than you. Its cool cause you don't need to install any software or even register to view streams. Whats really really cool is that people have the option of saving their sessions, so you could visit a channel and look at the "on-demand" saved videos and watch them at anytime. In addition to this, Sean Plott (Day[9]) has started the Day[9] daily. Where he will commentate on a pro game and analyze what he likes and doesn't like about decisions in the game and also talks about the maps and matchups. Its really good to see how he thinks about the game and decisions not only because hes good, but because hes a very logic oriented person (who also happens to be really immature). He will no doubt say things you did not think about because he has a non-American view of why things happen and has a lot of random old school knowledge most people don't know about/share.
|
|
|
Post by Pikachu on Dec 14, 2009 4:31:40 GMT -5
Started listening to Day9's podcast. As a side though, I think he plays fighters, not because he quotes the Book of Sirlin, but one of his streams is under an account name "striderdoom".
|
|
|
Post by buhwhyen on Dec 14, 2009 15:31:38 GMT -5
Both Day9 and Tasteless play fighters...well they enjoy watching fighters. MVC2 in particular, obviously. Both make random tangents to fighting games in their casts. EDIT: New BW AI scripts have been made for specific stuff (not released). Watch the micro videos. www.teamliquid.net/forum/viewmessage.php?topic_id=107185
|
|
|
Post by buhwhyen on Dec 17, 2009 6:24:07 GMT -5
Go to www.iccup.com click on the starcraft tab just below the banner on the main page. Then on the right, under "Information" there's a link for the iccup map pack, somewhat recently updated w/ all the current map versions used. There's also a section called "user reps" in the center column of the starcraft page on iccup.com. With some non-korean/non-really good players showing basic builds and stuff. Worth watching for what to do when you don't have 200-300 APM to throw around.
|
|
|
Post by buhwhyen on Dec 22, 2009 6:02:16 GMT -5
|
|
|
Post by buhwhyen on Jan 10, 2010 0:54:46 GMT -5
winner.cspsx.de/Starcraft/chaos launcher is good, or something. APM live if you want to know your apm in game, assuming you play against regular AIs. Otherwise good if you ever play online (for lan latency plug in). EDIT: Oh yeah. I was recently reminded that there was a team melee mode in this game. Might be interesting to try if we get 4-5 people. Basically you split into 2 teams, up to 4 players per team. Each team controls 1 "player," essentially its 4 people playing 1 player. So typically you assign 1 person to macro, 1 person to manage the general army, 1 person to harass/handle micro intensive units, etc. But the numbers on each team doesn't have to be equal, so the max would be 4 people per team, but we could just as well have 1 person on 1 team and 3-4 on the other. Confused? It's just a "team" 1 on 1 match. The only real differences are that you can have more than 1 race, you get a single nexus/command center/or hatchery on startup, but you can get 2 drones, 1 probe, and 1 scv to start, or any other mix of workers. Which is just to say...if I played Protoss, I'd start with a nexus, but I could potentially start with 2 probes, 1 scv, 1 drone, or 3 probes, 1 scv, or 2 scvs, 2 probes, etc. The other, more important, difference is the supply cap is 800/800, not 200/200.
|
|
|
Post by buhwhyen on Jan 27, 2010 15:40:54 GMT -5
ROFL this guy from TL.net is retarded. AHAHAHHAHAHAHAHA. Quoted word for word.
"I'm also paranoid of dark swarms because I feel that my zealots will just melt under it."
|
|
|
Post by Pikachu on Jan 30, 2010 0:13:33 GMT -5
|
|
|
Post by buhwhyen on Feb 20, 2010 10:31:41 GMT -5
bit.ly/92dfGNReally informative Day[9] daily cast on how to play a 3 hatch ZvT game. Has some stuff at the end about using the middle mouse button to move around the map, which I don't think many people know about? I don't use it personally, but it's a neat trick to know.
|
|
|
Post by Pikachu on Apr 9, 2010 3:54:03 GMT -5
|
|
|
Post by buhwhyen on Apr 9, 2010 19:11:31 GMT -5
PvP is pretty convoluted, more so than any other match up. It's really difficult to tell who's ahead. But in this case, it was actually pretty easy to see, for me at least.
Movie opens fast nexus (didn't see if it was 13 nexus or 1 gate no gas nexus), but Bisu gets his expo before core and doesn't really mine any gas. This leaves Movie at a slight advantage. Bisu's zealot harass pretty much evens it up, he kills a few probes, gets a good manner pylon off (that he cancels, so he only lost 25 minerals and the zealot).
Here's the most important part: Movie goes 4 gate, while Bisu goes 3 gate. 4 gate requires you to actually cut quite a few probes, or in simpler terms, just flat out stop probe production. So Movie has somewhere in the vicinity of 6 to 8 less probes than Bisu when he attacks.
Movie is able kill off Bisu's natural expo, but he really didn't kill many probes (<5?). Bisu's DT harass kills tons of probes, didn't bother counting. But considering that Movie had a lower probe count to begin with, and he lost a ton of probes, the 400 minerals for the nexus is pocket change compared to how much Movie lost in probes, not only in the DT harass, but because of his build order too. So in that regard, Movie was actually behind economically. (not by too much, though)
The funniest thing is that Movie really could have prevented most of the damage that the DTs did. But he choose to go reaver first instead of observer. Why do I fault him for going reaver first? Simply because the most common and effective counter to a 4 gate rush is to tech to DTs. Because 4 gate requires that you cut probes and essentially have a bare bones economy, you really can't easily afford a robo. But typically, after you get enough dragoons to start attacking, you can cut 1 or 2 dragoons to get a robo and subsequent observatory to get observers, so you don't die.
Then Bisu was forced to cancel his other expansion (only lost 100 minerals), Movie lost a nexus, though granted bisu lost 650 minerals in units. And the game actually might have turned out differently if Movie didn't stick with reaver tech...but it's easier said than done teching to templar with a shitty economy.
The nail in the coffin, so to speak, was the fact that Movie stuck with dragoon/reaver the entire game, while Bisu essentially got away with skipping reavers all together. Reavers over the course of the game, lose their effectiveness. Templar >>> reavers. Not to mention Movie lost his army, a shuttle and 2 reavers. Just the shuttle/2 reavers is 750 minerals, and he built more shuttles/reavers afterwards. Templar are stupidly cost effective, which allow more zealots and dragoons to be built instead and psi storm really makes it impossible to micro your reavers anyways.
And honestly, the reavers really didn't do much of anything the entire game. There was a point where a reaver got maybe 10? kills, but Movie lost 4 or 5 ? reavers (+ shuttles) throughout the game, which is a huge commitment for little return overall.
So...greed = lose many probes = worse economy than Bisu + not getting a cheesy 4 gate win. Sticking with reaver tech = epic fail = loss.
|
|